I build things... digital, physical, and everything in between.
For over fifteen years, I've been crafting interactive props, immersive experiences, and innovative projects that blend technology with creativity. As a founding member of The Burnt Sausages, I've brought unforgettable performances to life, using woodwork, electronics, and costume design to turn ideas into reality.
My creative journey also includes designing unique toys and collectibles for This Is Not A Toy Store, where I've pushed the boundaries of playful design through unconventional materials and interactive elements.
Now, I'm taking that same maker spirit into software development, blending my passion for AI, game design, and interactive media. I'm building apps, developing games, and experimenting with new ways to merge physical and digital worlds.
I take a hands-on, iterative approach—whether I'm coding, designing, or building. I believe in keeping things simple but powerful, avoiding unnecessary complexity while pushing the limits of creativity.
I'm also obsessed with AI and how it can enhance creative workflows, whether through voice interfaces or intelligent tools for artists and developers.
If you're into AI, game design, or making weird and wonderful things, I'd love to chat. Reach out, and let's build something cool.